|
Author |
Thread Statistics | Show CCP posts - 38 post(s) |

Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
68
|
Posted - 2014.10.09 18:34:00 -
[1] - Quote
Please increase the Mexallon in nullsec ores |

Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
74
|
Posted - 2014.10.10 10:57:00 -
[2] - Quote
GreyScale
In the shorter term can you increase the mexallon quantities in nullsec/lowsec ores to help make nullsec less reliant on JF logistics
Presently the value of nullsec ores is below that of highsec ores, due to the lack of Mexallon in nullsec ores 4x more Mexallon in Arkonor would help in the short term, until a more permanent balance can be achieved |

Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
74
|
Posted - 2014.10.10 11:29:00 -
[3] - Quote
Tootenh'amon wrote:xttz wrote:Ncc 1709 wrote:GreyScale
In the shorter term can you increase the mexallon quantities in nullsec/lowsec ores to help make nullsec less reliant on JF logistics
Presently the value of nullsec ores is below that of highsec ores, due to the lack of Mexallon in nullsec ores 4x more Mexallon in Arkonor would help in the short term, until a more permanent balance can be achieved Quoting a pretty big reason why JFs are so heavily used in nullsec. That's a lot of bull. JFs are extensively used in nullsec because they can. 6 years ago there were way fewer jfs, yet somehow people still managed to wage huge wars (incidentally now that you can't swing a dead cat without hitting a jf noone seems to be fighting big wars anymore). The reason why jfs are used so heavily is because people need to have 5 replacement ships for each and every one of their 20 doctrines. It's because of people's wants, not because of their needs. These changes should throw people out of their comfort zones, make them realise that 0.0 is actually the Wild West, bare bones, kill or be killed. You can't push someone out of his comfort zone only to a level he feels comfortable with, and that's what CCP is apparently trying to do.
you seem to be arguing against something that will reduce jf usage? |

Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
75
|
Posted - 2014.10.10 15:02:00 -
[4] - Quote
Odelll wrote:Anyone else concerned by the new black ops concessions? Here is what I fear;
- Fleets of T3 refitting to covert ops to use the 8AU range of BOP
- Cloaky Haulers being used to transport logistics
- bridge all the way to friendly/NPC station and refit back into combat
-90% reduction on the hauler fatigue -50% on the t3 90% of all fleets these days are T3+Logi The Black ops are more accessible than titans, this looks to make long distance travel of T3 fleets much easier. Most of the supporting fleets these days are not capital but sub-capital t3 to bluster defensive fleets. Onto the 90% reduction of fatigue for haulers, as most doctrine ships can fit inside a hauler with fittings and ammo I fail to see why jumpbridges just don't have a 10% fatigue instead.
even with the 90% fatigue on jf's they still have a minimum of 10mins plus range (max range is 20 mins)
the same will still be there for blops. but much greater a 8ly jump for a blops will give a 30 min timer
|

Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
75
|
Posted - 2014.10.10 15:09:00 -
[5] - Quote
some people still haven't cottoned on to the fact that these changes are happening no matter how much crying you do. so adapt or go play hello kitty online 2 |

Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
75
|
Posted - 2014.10.10 15:56:00 -
[6] - Quote
Retar Aveymone wrote:CCP Greyscale wrote: - Battle rorqual -- Lots of cross-training for questionable value and the certainty that we'll nerf it anyway -- Reduced/removed drone bonus
just out of curiosity let us suppose the battle rorqual fleet was deployed how long do you think we'd have to play around with it before it got nerfed :sun: 6 weeks? |

Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
75
|
Posted - 2014.10.10 18:22:00 -
[7] - Quote
theres a 10min base fatigue present for any distance jump atm |

Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
75
|
Posted - 2014.10.10 23:45:00 -
[8] - Quote
1+('fatigue' * 'fatigue reduction factor')
that's what ive found on the test server so far. even a jump of 0.199 ly gives an 12 min cooldown on a cap and a 10m20s cooldown on a jump freighter
|

Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
76
|
Posted - 2014.10.13 10:14:00 -
[9] - Quote
SpikeyWelsh wrote:Dear CCP fozzie,
I would like to ask you when you gonne implement the jumpfuel reduction low slot mods that you prommised a while ago.
Thanks for the 10ly !!
Regards Spikey
they were put in a few patch ago. |
|
|
|